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hot phase

It's the final phase of my projectfor"school".  I'm currently working on the documentation. It's alright to work with InDesign, but the whole project strikes me as completely meaningless for my...

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the days after

school's out forever ^^! I managed to end it well, and ever since that burden of getting the final presentation done left my system, I am working on game-assets on full steam. I really like how I can...

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beginning to understand

I've always been wondering, why people who learn 3D prefer to work in advertsing or on non-realtime projects. I kinda get it now. The 3D for games runs through multiple stages of simplyfying, cleaning...

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polly want a cracker?

Jeez - I'm looking for work in my town Hamburg, Germany. If you ever look for work in games, don't come here. Last year Bigpoint released some 200 developers and they are still swarming around here....

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limbo

I don't know if I should laugh or cry. I'm finally making progress with modeling and got my workflow down pretty good. Need to brush up on my texturing skills and take things a bit slower sometimes. I...

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easy to begin with

Hello! I feel like writing, so it's time for a short update. I have sent away the documents to get funding for my original game concept "Bigguns". If I get anything out of it, it also means I have to...

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Post presentation

I was asked to pitch our project to an audience of game designers and other developers yesterday. It was a successful presentation and I have a very good feeling about getting funded. I think "Bigguns"...

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Good news everyone!

I just thought I'd say "good news everyone" in a Futurama-way ^^ The only good news is that I am modeling more and harder than ever before! Ever since I switched from XSI to Maya, I learned a ton of...

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The news

I figure I will write a blog post every month now. Just for fun and because I can! So - what's happening? Not much! I am modeling every day now and it is like some kind of infection, because I can't...

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What's next?

I am having a great time learning Unreal Engine 4 and I really admire EPIC's bold move to challenge Unity and Cryengine likewise by offering better tools and resources at a reasonable price. Currently...

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